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Skorpion
SFH Skorpion

Skorpion in-game picture.

Information
Cost: $825
Slot: Secondary
Type: Machine-Pistol
Soldier: All Classes
Extra effects: None
Stats
Damage: 7
Accuracy: 40%
Range: 19 ft
Fire Rate: 12 rps
Ammo: 22x5

The Skorpion is a Machine-Pistol available to all classes as a secondary weapon. It is unlocked at Level 13 and costs $825 to use.

Description

It has the greatest accuracy and fire rate of the Machine-Pistols, although it has low damage and the lowest range.

Tactics

Medic

If you have a Magnum type gun, you can make a great combo with the Skorpion since its stats resemble assault rifles and therefore, you will deal loads of damage.

Assassin

Due to its ideal accuracy, its ideal for Rifle Assassins and a great sidearm for melee ones, in the hands of a experienced player, you will be a danger for the enemy.

Commando

Good when you have a rocket launcher, however if you have a machine gun like the AUG HBAR or a Saw then it's a very bad choice.

Tank

Due to its fire rate and accuracy it provides good backup, however, its short range may be a problem. It is best when used with a shotgun except probably AA 12 (since it has Auto Fire) or Omar (due to its huge fire rate of 10 rps).

Gallery

Trivia

The Scorpion has a dormant folding metal wire stock that is locked to the top of the gun. Another machine pistol with a shoulder stock is the Raffica.

Bugs

The clip magazine is not visible when you are holding the weapon in one hand (e.g. if you are holding a shield, flag or both).

The clip magazine appears to come out of the trigger guard when you are holding the weapon in two hands.

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